Ogres
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There are several types of Ogres on Habololy. The most numerous and widely known are simply called ogres. They inhabit any and all area of the world where they can find food and shelter. The Sron Mhor ogres were first noted within the past century in the Great Forest and have not made their way to many other places on Habololy. The Sylvan Ogres have been around for as long as anyone remembers. While originally from the Great Forest, they have long since left their first home. Their primary residence in in the Odd Lands, in Pacyr and Iott.
ALIGNMENT: The typical ogres are cruel, grumpy and uninterested in organization and tend toward chaotic and evil. The Sron Mhor and calmer and more civilized and tend toward neutral and good. The Sylvan Ogres, reclusive and moderate are mostly neutral in all ways.
RELIGION:
POPULAR NAMES:
Male:
Female:
WHAT MAKES OGRES DIFFERENT:
Although all Ogres share some bonds with each other, there are some differences. Described below are what all ogres have in common and what nuances make them distinct from others.
- All Ogres are small-sized
Common Ogres
- have low-light vision
Ogres have a base speed of 25ft., they have a climb speed of 25ft.
Ogres receive a +4 bonus to all Hide checks in any wooded setting
Ogres receive one free rank of climb and it is always a class skill for them
Ogres have the Scent ability
Ogres favored class is Ranger
Ogres may make a bite attack once per round at their base attack bonus for 1d2 points of damage, not modified by Strength
Ogres are immune to Lycanthropy
Ogres receive a +4 bonus to Dexterity and a –4 penalty to Strength
Ogres may select from the following racial feats: Dark Vision, Dexterous Feet, Tiny Fighting, Wild Heart