Difference between revisions of "Young New World season 3"

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(Created page with "Return to Young New World '''Session 12:''' The Sanitarium (14/12/816 to 17/12/816) * The pilgrims, Taye, Oz, and Arkah arrive at the temple of recovery. For two months...")
 
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'''Session 12:''' The Sanitarium (14/12/816 to 17/12/816)
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'''Session 13:''' Arrival in Amatom (4/10/816 to 7/10/816)
* The pilgrims, Taye, Oz, and Arkah arrive at the temple of recoveryFor two months, they learn and rest and encounter all manner of beingsDuring that time, they encounter a dwarf resident, a half-elf resident, and a human working off his community service; as well as many othersThe arrival of a Goblin in the month of Baston Sun is a moment of interest and all look to meet him.
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* After entering Amatom, the group follows Avia through the grasslandsAFter several hours, they are stopped by a force of gnomes who then lead them to an outpostAt the outpost, the group is questioned and eventually given a choice.  Pass a test of sincerity or leave.  They agree to the test and are sent to a nearby town.
* Several days later, the pilgrims and others are asked to visit a nearby town that was sent a Nightingale bird as a distress callEleven in total make the half day walk to the townWhen they arrive, they hear yells and a creature familiar to some is seen; after Taye had scouted the place and confirmed it was there.  The giant clawed centipede is trying to get into a house.  The group rushes to help.
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* Arriving at the town, the group is lead in and put into a traveler's lodgeThey are told that they will help the defense of the town against the next attack by Horari-like soldiers.  Their mission will be to stop runners from reporting back to the main camp.  It is unknown when the next attack will come, so they rest and wait.
* Akrah, Oz, and Taye arriv
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* The are not kept long, and are called to action early the next morningLead over the wall and around to the rear of the attacking force, they wait for the runnersThe attackers are driven away from the town after several minutes, and the runners are sent.  The group awaits them and the plan is going well until Wren lights their weapons with fire and gives away their location.  The runners stop and a froce of 25 breaks away from the main force to attack the group.
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* Rano's arrows thin the ranks as the others await the charge.  Ezra sneaks out to deal with some hiding runners.  Figment unleashes pixie dust on everyone, apparently aiding them.  The battles lasts under a minute as the group is lucky and skilled at eliminating enough of the charging group to force them to withdraw.

Revision as of 11:49, 14 December 2022

Return to Young New World


Session 13: Arrival in Amatom (4/10/816 to 7/10/816)

  • After entering Amatom, the group follows Avia through the grasslands. AFter several hours, they are stopped by a force of gnomes who then lead them to an outpost. At the outpost, the group is questioned and eventually given a choice. Pass a test of sincerity or leave. They agree to the test and are sent to a nearby town.
  • Arriving at the town, the group is lead in and put into a traveler's lodge. They are told that they will help the defense of the town against the next attack by Horari-like soldiers. Their mission will be to stop runners from reporting back to the main camp. It is unknown when the next attack will come, so they rest and wait.
  • The are not kept long, and are called to action early the next morning. Lead over the wall and around to the rear of the attacking force, they wait for the runners. The attackers are driven away from the town after several minutes, and the runners are sent. The group awaits them and the plan is going well until Wren lights their weapons with fire and gives away their location. The runners stop and a froce of 25 breaks away from the main force to attack the group.
  • Rano's arrows thin the ranks as the others await the charge. Ezra sneaks out to deal with some hiding runners. Figment unleashes pixie dust on everyone, apparently aiding them. The battles lasts under a minute as the group is lucky and skilled at eliminating enough of the charging group to force them to withdraw.