Difference between revisions of "Young New World season 3"

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* After debate, the group soldiers on deeper into the tunnel.  Not long after, the are faced with eight targets and a pit.  Their discussions lead them to a terrible result.  The pit doubled in size, several of them battered by wind and a boulder rolling towards them.  Wren unleashes an arrow which summons the dragon Dash who stops the boulder and after gets the group to the end of the tunnel.  As they are about to emrge, they are confronted by a  group of gnomes, lead by the 'scalehunter'.
 
* After debate, the group soldiers on deeper into the tunnel.  Not long after, the are faced with eight targets and a pit.  Their discussions lead them to a terrible result.  The pit doubled in size, several of them battered by wind and a boulder rolling towards them.  Wren unleashes an arrow which summons the dragon Dash who stops the boulder and after gets the group to the end of the tunnel.  As they are about to emrge, they are confronted by a  group of gnomes, lead by the 'scalehunter'.
 
* The gnomes agree to allow the group to safety if the dragon will come peacefully.  Dash agrees and the group is lead to a hotel where they rest.
 
* The gnomes agree to allow the group to safety if the dragon will come peacefully.  Dash agrees and the group is lead to a hotel where they rest.
 +
* The group is given the choice whether to remain or leave.  All but Figment quickly decide to return to the Iron Tower.
 +
 +
 +
'''Session 27:''' The Group Split on Method (23/9/816 to 26/10/816)
 +
* The group made their way to Meldrage over the course of the month following our last adventure.  Near the outskirts we were taken to a nondescript tuft of high Yellowian grass that turned out to be a secret entrance to an underground tunnel.  The Winged among us grumbled about having to go underground but we were assured that the trip would be less than a mile in length so we followed our guide into the tunnels. The tunnel opened into a larger chamber where we were met by a Dwarf.  This Dwarf worked for the Maximillian family and told us that our arrival was earlier than anticipated and that we would have to rest in this chamber for a day wile everything was organized.  We were provided food and wine and rested for the evening.  The following day the same Dwarf (Vos?) led us through more tunnels to an underground complex.  There were other people in this complex, common folk, but the same sort you would find in a town.  Elliott used his magic to clean everyone up after their month long trek so that we were presentable and we were led to what appeared to be a conference room on one of the levels of the underground complex.  Once in the conference room, the dwarf attempted to negotiate with us to have us "remove" the "spies" of the Legion of Democrats (that's what we are calling them.  Everyone else is trying to call them a cult, but Breach tells them to not use that word because they are not a religious organization attempting to supplant or replace Deities on the Council).
 +
* Rillain starts talking and everything goes downhill from there.  The Dwarf tries to get us to agree to "remove" the Demo-Krat spies, we (through R'lain) ask for more proof that the Celestial Bureaucracy is really tied to the demo-krats somehow and we aren't just being used as a disposable bludgeon for the Maximillian's political rivals.  R'lain quickly irritates the dwarf to the point where the dwarf leaves.
 +
Several minutes later another individual enters the conference room, Sir Pierre.  Sir Pierre talks with us and even offers a small chest full of gold for "removing" the "Spies".  After much talking, Sir Pierre comes to the realization that we are not an elite mercenary force that can eliminate his problems and that we have an agenda of our own.  The ACTUAL mercenaries among us understood what was being asked and offered and had no problem with it, the rest of us were more hesitant.
 +
* After much more talking by R'lain we agreed to only go to the town the Evangelist's were coming from and see if there were indeed ties to the Celestial Bureaucracy.  We made it to the town only getting moderately lost on the 5 mile trek.  Once we made it to the town the bulk of us had a really nice pancake brunch at a halfling buffet eatery where they charged by how much they thought you could eat.  Once brunch was done, we made a circuit of the town and found a shrine to Tyrogatore.  Breach met with the Cleric of the shrine and sparred with him.  Breach won the match and we continued our circuit of the town.  We tried to get info about the Demo-Krats from the Cleric and he offered to introduce us to them because it would be the polite thing to do.  We respectfully declined but he kept insisting.  Breach decided to ask him to spar again to prevent him from alerting the demo-krats to our presence/questioning.  The rest of us made our way to the demo-krat meetinghouse.  Sss'sss and Chasker hid and the rest of us made our way normally.  At the entrance we were met by an individual who asked why we were there (i forget his name, but it will become irrelevant as you will see in a moment).  We show him the a pamphlet we obtained from Sir Pierre that proselytizes the demo-krat teachings and the man brought us into the meeting house and proceeded to avow to us the joyous wonders and the correctness of the demo-krat way.  As we were listening and the speaker was just getting into his groove, Sss'sss attacked him from out of the shadows gravely wounding him.  Of those of us in attendance, Horatio, R'lain, Jade, and Kess, only Kess joined in the murderous bloodbath.  Elliott interposed himself between Ssss'sss and the demo-krat speaker and Ssss'sss stabbed him.  Elliott tried to use his spells to diffuse the situation, only managing to put Kess to sleep.  Jade dragged Kess out of the meeting house and attempted to slap her to wakefullness.  R'lain healed the speaker as we tried, unsuccessfully, to talk Ssss'sss down.  A guard also arrived to assist the defense of the speaker.  Luckily the rest of the town had been drawn to the fight between Breach and the cleric of Tyrogatore so no more guards arrived.  The speaker tumbled out of harms way and thanked Elliott for attempting to save him and retreated out of the meetinghouse getting slashed at by Ssss'sss agiain who  drew more blood.  The speaker made it out of the meetinghouse where he immediately ran into Kess's knives.  Ssss'sss charged the speaker and slashed him one last time and flew off.  The speaker went down for the count.  Kess cheered the victory over a foe, Horatio walked away from the craziness, R'lain apologized to the dying speaker stating he thought his ideas were terrible but didn't think he should die for having them.  Jade kicked the dying man in the head while he was on the ground and then followed Kess away from the meetinghouse.  Elliott, still bloody from Ssss'ssss's blow, cast detect magic and saw lingering auras around the podium area where the speaker had been talking.  Once he finished his inspection, Elliott made his way out of the meetinghouse and ran into another guard, who by this time had been alerted by the initial guards calls for help.  Elliott was briefly questioned, but not detained as the guards went to assist the fallen speaker.
 +
* Horatio could be heard talking to himself about spending several hours trying to avoid this exact situation only to end up there at the end anyway.

Revision as of 12:28, 18 January 2023

Return to Young New World


Session 23: Arrival in Amatom (4/10/816 to 7/10/816)

  • After entering Amatom, the group follows Avia through the grasslands. AFter several hours, they are stopped by a force of gnomes who then lead them to an outpost. At the outpost, the group is questioned and eventually given a choice. Pass a test of sincerity or leave. They agree to the test and are sent to a nearby town.
  • Arriving at the town, the group is lead in and put into a traveler's lodge. They are told that they will help the defense of the town against the next attack by Horari-like soldiers. Their mission will be to stop runners from reporting back to the main camp. It is unknown when the next attack will come, so they rest and wait.
  • The are not kept long, and are called to action early the next morning. Lead over the wall and around to the rear of the attacking force, they wait for the runners. The attackers are driven away from the town after several minutes, and the runners are sent. The group awaits them and the plan is going well until Wren lights their weapons with fire and gives away their location. The runners stop and a froce of 25 breaks away from the main force to attack the group.
  • Rano's arrows thin the ranks as the others await the charge. Ezra sneaks out to deal with some hiding runners. Figment unleashes pixie dust on everyone, apparently aiding them. The battles lasts under a minute as the group is lucky and skilled at eliminating enough of the charging group to force them to withdraw.


Session 24: Deeper into Amatom (7/10/816 to 12/10/816)

  • In the aftermath of the attack, the group searches for anything that was left over. Finding nothing they return to the city. For two days, the remain in the lodge, resting and waiting for the next direction in their journey.
  • Gnixel returns to guide them to the first mountain ring, where they will be able to exchange information. The trip will take three days. The first day sees them set upon by a bullette, which their guide said is very uncommon. It is driven off before anyone is seriously hurt. The second day is uneventful.
  • On the third day, the sky clears and suddenly a giant monkey in yellow golden armor appears. It is Horarian in style attacks the group. During the battle, in comments on occasion in single words in Horarian. The group surrounds and attacks mostly with ranged weapons. The creature knocks out Cyrus, Yorikito, and Isikawa. No one else approaches it for long. It loses its tail dagger before retreating after being hit by a dozen bolts and arrows.
  • The group reaches the first mountain ring and a rest stop.


Session 25: The Keeper of the Inn's Choice (12/10/816 to 13/10/816)

  • The group arrive at the inn and spends a day. While there, they interact with fire giants, elves, and many gnomes. They sell their magical great sword to the giants with the help of the innkeeper Stagnzi. The elves ask many questions of them. Stagnzi speaks them them about the next step on their journey and offers them a choice of the easy path over the mountains or the path of honor through the mountain. After some discussion, they determine that the test requires them go through.
  • The next day, they head into a tunnel that will take them one day to reach the city of Lofton. Two hours in, they are set upon by a flaming tiger. The battle is long a fierce. The great cat nearly cooks Raino to death, tears up Iwakasi and Wren, nearly killing them both. Figment, Yorkito, Barak, Cyrus and Esra all feel its burning claws and are driven back. It bounds among them clawing a scratching and grasping Raino in its mouth the entire time. Figments spells and Barak's healing keep them alive until finally after dozens of strikes, the creatures disappears in a burst of flame.


Session 26: The Keeper of the Inn's Choice (13/10/816 to 30/10/816)

  • After debate, the group soldiers on deeper into the tunnel. Not long after, the are faced with eight targets and a pit. Their discussions lead them to a terrible result. The pit doubled in size, several of them battered by wind and a boulder rolling towards them. Wren unleashes an arrow which summons the dragon Dash who stops the boulder and after gets the group to the end of the tunnel. As they are about to emrge, they are confronted by a group of gnomes, lead by the 'scalehunter'.
  • The gnomes agree to allow the group to safety if the dragon will come peacefully. Dash agrees and the group is lead to a hotel where they rest.
  • The group is given the choice whether to remain or leave. All but Figment quickly decide to return to the Iron Tower.


Session 27: The Group Split on Method (23/9/816 to 26/10/816)

  • The group made their way to Meldrage over the course of the month following our last adventure. Near the outskirts we were taken to a nondescript tuft of high Yellowian grass that turned out to be a secret entrance to an underground tunnel. The Winged among us grumbled about having to go underground but we were assured that the trip would be less than a mile in length so we followed our guide into the tunnels. The tunnel opened into a larger chamber where we were met by a Dwarf. This Dwarf worked for the Maximillian family and told us that our arrival was earlier than anticipated and that we would have to rest in this chamber for a day wile everything was organized. We were provided food and wine and rested for the evening. The following day the same Dwarf (Vos?) led us through more tunnels to an underground complex. There were other people in this complex, common folk, but the same sort you would find in a town. Elliott used his magic to clean everyone up after their month long trek so that we were presentable and we were led to what appeared to be a conference room on one of the levels of the underground complex. Once in the conference room, the dwarf attempted to negotiate with us to have us "remove" the "spies" of the Legion of Democrats (that's what we are calling them. Everyone else is trying to call them a cult, but Breach tells them to not use that word because they are not a religious organization attempting to supplant or replace Deities on the Council).
  • Rillain starts talking and everything goes downhill from there. The Dwarf tries to get us to agree to "remove" the Demo-Krat spies, we (through R'lain) ask for more proof that the Celestial Bureaucracy is really tied to the demo-krats somehow and we aren't just being used as a disposable bludgeon for the Maximillian's political rivals. R'lain quickly irritates the dwarf to the point where the dwarf leaves.

Several minutes later another individual enters the conference room, Sir Pierre. Sir Pierre talks with us and even offers a small chest full of gold for "removing" the "Spies". After much talking, Sir Pierre comes to the realization that we are not an elite mercenary force that can eliminate his problems and that we have an agenda of our own. The ACTUAL mercenaries among us understood what was being asked and offered and had no problem with it, the rest of us were more hesitant.

  • After much more talking by R'lain we agreed to only go to the town the Evangelist's were coming from and see if there were indeed ties to the Celestial Bureaucracy. We made it to the town only getting moderately lost on the 5 mile trek. Once we made it to the town the bulk of us had a really nice pancake brunch at a halfling buffet eatery where they charged by how much they thought you could eat. Once brunch was done, we made a circuit of the town and found a shrine to Tyrogatore. Breach met with the Cleric of the shrine and sparred with him. Breach won the match and we continued our circuit of the town. We tried to get info about the Demo-Krats from the Cleric and he offered to introduce us to them because it would be the polite thing to do. We respectfully declined but he kept insisting. Breach decided to ask him to spar again to prevent him from alerting the demo-krats to our presence/questioning. The rest of us made our way to the demo-krat meetinghouse. Sss'sss and Chasker hid and the rest of us made our way normally. At the entrance we were met by an individual who asked why we were there (i forget his name, but it will become irrelevant as you will see in a moment). We show him the a pamphlet we obtained from Sir Pierre that proselytizes the demo-krat teachings and the man brought us into the meeting house and proceeded to avow to us the joyous wonders and the correctness of the demo-krat way. As we were listening and the speaker was just getting into his groove, Sss'sss attacked him from out of the shadows gravely wounding him. Of those of us in attendance, Horatio, R'lain, Jade, and Kess, only Kess joined in the murderous bloodbath. Elliott interposed himself between Ssss'sss and the demo-krat speaker and Ssss'sss stabbed him. Elliott tried to use his spells to diffuse the situation, only managing to put Kess to sleep. Jade dragged Kess out of the meeting house and attempted to slap her to wakefullness. R'lain healed the speaker as we tried, unsuccessfully, to talk Ssss'sss down. A guard also arrived to assist the defense of the speaker. Luckily the rest of the town had been drawn to the fight between Breach and the cleric of Tyrogatore so no more guards arrived. The speaker tumbled out of harms way and thanked Elliott for attempting to save him and retreated out of the meetinghouse getting slashed at by Ssss'sss agiain who drew more blood. The speaker made it out of the meetinghouse where he immediately ran into Kess's knives. Ssss'sss charged the speaker and slashed him one last time and flew off. The speaker went down for the count. Kess cheered the victory over a foe, Horatio walked away from the craziness, R'lain apologized to the dying speaker stating he thought his ideas were terrible but didn't think he should die for having them. Jade kicked the dying man in the head while he was on the ground and then followed Kess away from the meetinghouse. Elliott, still bloody from Ssss'ssss's blow, cast detect magic and saw lingering auras around the podium area where the speaker had been talking. Once he finished his inspection, Elliott made his way out of the meetinghouse and ran into another guard, who by this time had been alerted by the initial guards calls for help. Elliott was briefly questioned, but not detained as the guards went to assist the fallen speaker.
  • Horatio could be heard talking to himself about spending several hours trying to avoid this exact situation only to end up there at the end anyway.